Biblical Minecraft was born out of an idea that good biblical study and archaeology should be shared with the world.
Instead, it is about community, relationships, and connection.
Biblical Minecraft began to be realized in Shaun’s journeys through many, many (read: many) classrooms and youth groups across the United States and Canada. In one of those classrooms, a gifted teacher had put together a poster on the biblical sites of Israel. The problem, however, was that many of the sites listed were traditional (not necessarily archaeological), or they depicted the wrong location altogether. Although not harmful, the poster represented a fantastic attempt to bridge the great divide between archaeological Biblical history and contemporary Christian understanding.
But what if we could take that another step further?
And that’s where Biblical Minecraft was born. What if a student, or a youth group member, or a follower of Christ could walk through the very Scriptures themselves? What if our Christian community began to fully realize that the Bible is not only rooted in history, there is a mountain of evidence to suggest that comparing the events of Scripture to Jack & the Beanstalk is complete lunacy? What if students, instead of imagining the events, were able to walk through and understand the Biblical narrative in such a way that it would stick with them for the rest of their lives?
Minecraft in education is a way to teach, learn and inspire. It’s students visiting ancient civilizations to create and play out their own stories.